Rednukem - r12574 - Built: Sun Sep 12 22:21:01 UTC 2021 --- commit 201f24f91800c6c2b4cb2373998791f94c99dd80 Merge: da2fd1f2e 6c289cce4 Author: Evan Ramos Date: Sun Sep 12 17:14:44 2021 -0500 Merge remote-tracking branch 'eduke32/master' commit da2fd1f2efd60a2cef6afcbab044f79d59ae6773 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Sun Sep 12 13:48:28 2021 +1000 Set max FoV to match menu (140) commit 08c35968b11f04f49d42477f29c3cbbd06ac4cd7 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Sun Sep 12 04:40:58 2021 +1000 Documented DUDEEXTRA struct Fixed enemies not resetting active state on new level (fixes death wish E2M9 bug with Cerberus dying at start) Fix enemies always using tesla hit reaction after being hit with tesla projectile once Added support for kDudeCerberusOneHead init idle state commit df4778e5130df5c11dc1d6bbd387b13498e9b356 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Sun Sep 5 23:43:22 2021 +1000 Correctly traverse open air ror sectors for shadows commit f37bbf55eef6798f021a6f111eeca54fe532258a Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Sat Sep 11 01:58:02 2021 +1000 Set engine compatibility at app_main Fixes spray issue on load if demos are not present (death wish) commit ffa53fd43cae4b52b701f3788a1ba9ab88288c3f Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Sat Sep 4 16:58:07 2021 +1000 Renamed dword_21EFB0/dword_21EFD0 Added new function playerResetScores() Reset scores for cft when changing to new level Don't shift text position on screen when in non-vanillamode cft commit 3ad666ca537082eba2d1d9556c28e164d3c5ade7 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Wed Sep 1 08:21:29 2021 +1000 Fix underscores shown for keyboard config listing commit 32b3d8602a1d3c1a9328e635cdaf779fe951ec61 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Wed Sep 1 00:33:33 2021 +1000 Fixed softlock if player triggered level exit and is dead at the same time commit 9ca4795fea145fff6277091a4a43636d52aa0d82 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Wed Sep 1 00:20:14 2021 +1000 Fixed co-op view not resetting between level changes Fixed flag dropped state not resetting between level changes Fixed dead players not resetting between level changes commit d4d2e0227ad7504b59e79a809212f29fc98e7ba7 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Tue Aug 31 14:30:24 2021 +1000 Fix cheats triggering while demo is active commit f196d8b5015a500fe66bc02b2d90523c96df7715 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Sun Aug 29 16:37:34 2021 +1000 Fixed video settings menu not initializing if pressing F8 before opening the menu for the first time commit b2e08e56dac5e3e34923c339aa1e756d0a3698f8 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Sun Aug 29 15:45:30 2021 +1000 Fix infinite gibbing bug with respawn monsters Handle respawning sprite better for actProcessSprites() commit d351372dccc84ad1598f429bbfb7131d48f71cc6 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Sat Aug 28 13:56:43 2021 +1000 Renamed sub_2641C()/sub_263E0() commit 2c78843da3af85d60347cb170e3c9cdabcf908f5 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Sat Aug 28 06:08:39 2021 +1000 Fix lifeleech pickup bug with ignited tnt/spray commit dfdae79237e5da34cd64cea6f588db94926034b5 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Fri Aug 27 16:27:18 2021 +1000 Fix invalid sector for crystal ball if too close to wall commit c275e47def1f0e4bf8faf09fd2fe4c4f4d469fe6 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Fri Aug 27 16:06:57 2021 +1000 Renamed sub_40A94->playerDropFlag commit 0f25b8b023c0239e124abfe8e5fa2e216be4f4e4 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Fri Aug 27 15:59:01 2021 +1000 Fix teammode flags not returning on collect Properly implement behavior of teams mode commit 9683bda3d60d2a3fb93d6e93cb6806e321a77eda Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Thu Aug 26 09:00:14 2021 +1000 Fix shadows rendering on ror sectors Prevent flare glow sprite rendering on ror sectors Fixed lifeleech shadow commit e495e704516bd01ae6ed7cc338fcf8c6ee194c51 Author: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Thu Aug 26 08:45:09 2021 +1000 Documented sfx members Renamed mono/stereo variable gDoppler to gStereo Renamed cvar snd_doppler to snd_stereo commit cce5523aacf26e1542440e8440504c99aeca3aab Author: Szilárd Biró Date: Mon Sep 13 00:13:13 2021 +0200 NBlood: replace mulscale, dmulscale, divscale with their fixed shift variants (#513) commit 6c289cce4873643e9071212b9068c2f002561a0b Author: NY00123 Date: Mon Aug 30 22:23:26 2021 +0300 Duke3D: Fix a typo in P_DisplayWeapon from port of SHOTGUN_WEAPON case for WW2GI commit e846be2c5fac5fd9b243e015e3cf49cbba0086d2 Author: NY00123 Date: Mon Aug 30 22:09:21 2021 +0300 Ken-Build, Duke3D, SW, mmulti: Replace rand with wrand almost everywhere. Outside of 3rd party libraries, remaining uses are the Polymer-specific macro LIGHTRAD2 within Duke3D, system_15bit_rand and vox2poly. Also use WRANDOM_MAX in SW. commit fbf1c84679c4a49ae7808b8e518a045853d81dfc Author: NY00123 Date: Mon Aug 30 21:59:38 2021 +0300 Engine: Add wrand, intended to mimic the behaviors of Watcom C 10.0's rand. Also add WRANDOM_MAX. This will be used in SW, preventing possible freezes. commit e2bab6e45287a2f9af834668dc25b012348030aa Author: NY00123 Date: Mon Aug 30 21:10:14 2021 +0300 Remove Brand macro. It was used just in Ken-Build. commit c22bf0e20297825d9d176810eb8f00b4468293a5 Author: NY00123 Date: Mon Aug 30 00:07:55 2021 +0300 Engine: Split krand definitions from build.h to a new header, random.h commit 25afea98fc9faac2a2f2adb032a4ec2407b5498b Author: Pierre-Loup A. Griffais Date: Mon Aug 16 17:23:46 2021 -0700 engine: polymer: show shader compile log on failure, not just link log Mesa conveys most of the useful info through there, not linking. commit bb01a1394530294e717acdeff1eda1426c4f3100 Author: Dino Bollinger Date: Tue Sep 22 02:22:00 2020 +0200 WW2GI: Fix tank not facing the player commit fcc9be6eec559d5b9bc954706b1f7764339b4082 Author: Jordon Moss Date: Sun Aug 29 14:52:59 2021 -0700 Defs: Add T_STUB_INTEGER_STRING stubs add/delplayercolor