PCExhumed - r12194 - Built: Wed May 26 18:00:01 UTC 2021 --- commit ab1984d8f741e6896ad20df2a1f770db05ca8cd5 Merge: 21cea950a 50f5e0312 Author: sirlemonhead Date: Wed May 26 18:59:50 2021 +0100 Merge pull request #430 from nukeykt/mapedit Mapedit commit 50f5e0312db6ccaf997f33f20f6c980e4a824a1a Merge: 285058f87 6980e8b35 Author: NoOneBlood Date: Wed Mar 10 22:44:04 2021 +0300 Merge branch 'master' of https://github.com/nukeykt/NBlood into mapedit commit 285058f87328e79c485deb7fd16d6ed4bbb8b7d3 Author: NoOneBlood Date: Sat Jan 9 01:45:09 2021 +0300 Remove viewSetSystemMessage() when setting dude flags via command commit 6f786cf1b2aa30db3ae642181362ac1c036730e4 Author: NoOneBlood Date: Thu Jan 7 15:33:20 2021 +0300 Use dude physics as base for debris physics Remove dude flags commands Update kModernSlopeChanger Add stealth dude flag Update for sector pause/continue motion commit 8cffbe540a7f3a6241a0c8799c7cf6cc757dfa97 Author: NoOneBlood Date: Sun Dec 6 23:56:09 2020 +0300 - Fixed getPlayeById() function in multiplayer. - Fixed debris physics flags was not properly reset on level restart. - Added new modern type "kModernSlopeChanger" that can manipulate sector and sprite slopes. - Allow to drop items and keys for players in multiplayer (gModernMap only). - Added event commands to manipulate dude flags. - Patrol enemies (xsprite.dudeFlag4, gModernMap only): - Added path markers following. - Added stealth mechanics. - Added spot target progress bar. - Added alarm dude flag. - Added blind dude flag. - Added deaf dude flag. - Added conditions for kModernCondition related to patrol enemies. - kModernDamager can work like generator and damage anyone in sectors or in map. - kSectorDamage is not does the damage if in Off state (gModernMap only). - Additional options kModernSeqSpawner. - Effects that created with kModernEffectSpawner now inherits offset of the sprite. - Added kCmdSectorMotionPause and kCmdSectorMotionContinue event commands that allows to pause or continue sector motion (gModernMap only, WIP). - Various minor fixes. commit a6e174f2948a57fbb9ea0c9e919d4fffc15a9dfd Merge: 345d2f954 c905e4cd7 Author: NoOneBlood Date: Fri Nov 20 00:22:56 2020 +0300 Merge branch 'master' of https://github.com/nukeykt/NBlood into mapedit commit 345d2f95433512c1675c0c918d2e1724621005f1 Author: NoOneBlood Date: Tue May 19 22:42:29 2020 +0300 - Disable STD random for autobuilds - kModernEffectGen: fix getting middle of the sprite