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NBlood / Rednukem / PCExhumed - r2452
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18f915ea | [nukeykt] Update TinySoundFont to 91c24e1620a8f9c13be1aa21698757e5ad5a95a6
git-svn-id: https://svn.eduke32.com/eduke32@8770 1a8010ca-5511-0410-912e-c29ae57300e0
cea26778 | [nukeykt] Make TinySoundFont effect sample block size configurable via cvar
git-svn-id: https://svn.eduke32.com/eduke32@8769 1a8010ca-5511-0410-912e-c29ae57300e0
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NBlood / Rednukem / PCExhumed - r2450
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136a5cf0 | [nukeykt] Expand Nuke.YKT's patch from SVN r7414 to cover all 32-bit platforms. Fixes non-deterministic white rectangles rendering bug in PCExhumed.
git-svn-id: https://svn.eduke32.com/eduke32@8768 1a8010ca-5511-0410-912e-c29ae57300e0
2de18cb4 | [nukeykt] Remove unused FAF_DebugView variable from sw/src/brooms.cpp. The corresponding variable in rooms.cpp is used if DEBUG is defined to nonzero.
git-svn-id: https://svn.eduke32.com/eduke32@8767 1a8010ca-5511-0410-912e-c29ae57300e0
a6490dce | [nukeykt] sw/src/draw.cpp: Don't draw rooms if textured overhead map is drawn later. This also turns out to fix a Polymost-specific bug revealed in SVN r8711. Further remove a call to PicInView which does nothing.
git-svn-id: https://svn.eduke32.com/eduke32@8766 1a8010ca-5511-0410-912e-c29ae57300e0
2d2a5140 | [nukeykt] Fix crash in menu file selector when no files OR directories are available to display
git-svn-id: https://svn.eduke32.com/eduke32@8765 1a8010ca-5511-0410-912e-c29ae57300e0
cfc61d84 | [nukeykt] Fix FURY=1 build
git-svn-id: https://svn.eduke32.com/eduke32@8764 1a8010ca-5511-0410-912e-c29ae57300e0
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NBlood / Rednukem / PCExhumed - r2445
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00e5c866 | [nukeykt] Blood: improve mouse wheel control in file menu
b4be583e | [nukeykt] Blood/Rednukem: Add sf2 option to menu
deb3f14c | [nukeykt] Fix stupid menu bug
git-svn-id: https://svn.eduke32.com/eduke32@8763 1a8010ca-5511-0410-912e-c29ae57300e0
c5ffd435 | [nukeykt] GCC 9.3.0 Windows build fix
git-svn-id: https://svn.eduke32.com/eduke32@8762 1a8010ca-5511-0410-912e-c29ae57300e0
34f31b61 | [nukeykt] Fix GCC 9.3.0 signedness warning
git-svn-id: https://svn.eduke32.com/eduke32@8761 1a8010ca-5511-0410-912e-c29ae57300e0
c4f85ae4 | [nukeykt] Add file selector for choosing which .sf2 bank to use
This also adds a menu option for OPL3 stereo mode. Windows MME output device selection is probably next (this can already be done through the console).
git-svn-id: https://svn.eduke32.com/eduke32@8760 1a8010ca-5511-0410-912e-c29ae57300e0
c59e2c72 | [nukeykt] Stylistic changes to driver_winmm
This changes the code formatting and style of driver_winmm to better match our style guidelines.
git-svn-id: https://svn.eduke32.com/eduke32@8759 1a8010ca-5511-0410-912e-c29ae57300e0
f1fa3804 | [nukeykt] Move a couple things around in the audiolib headers so we can access them from the game code
git-svn-id: https://svn.eduke32.com/eduke32@8758 1a8010ca-5511-0410-912e-c29ae57300e0
f96e97d1 | [nukeykt] The most minor of audiolib cleanups
git-svn-id: https://svn.eduke32.com/eduke32@8757 1a8010ca-5511-0410-912e-c29ae57300e0
5a057e35 | [nukeykt] Fix swinging doors not automatically closing anymore after rebounding if they hit a player or actor when trying to close
git-svn-id: https://svn.eduke32.com/eduke32@8756 1a8010ca-5511-0410-912e-c29ae57300e0
bad2ee93 | [nukeykt] More SF2 work
Now automatically detects a .sf2 file placed in the game directory if the mus_sf2_bank cvar is unset.
git-svn-id: https://svn.eduke32.com/eduke32@8755 1a8010ca-5511-0410-912e-c29ae57300e0
3e0b1fd8 | [nukeykt] Clamp SF2 sustain and attenuation
git-svn-id: https://svn.eduke32.com/eduke32@8754 1a8010ca-5511-0410-912e-c29ae57300e0
b256445e | [nukeykt] Remove deleted file from VS project, must have been missed when the file was actually deleted from the repo
git-svn-id: https://svn.eduke32.com/eduke32@8753 1a8010ca-5511-0410-912e-c29ae57300e0
612d50ca | [nukeykt] sf2 synthesizer WIP
Patch from Nuke.YKT.
git-svn-id: https://svn.eduke32.com/eduke32@8752 1a8010ca-5511-0410-912e-c29ae57300e0
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NBlood / Rednukem / PCExhumed - r2431
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c59feb1d | [nukeykt] Blood: fix mapedit build